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Docking

Issues with residues and structure changing with FlexPepDock; is this normal?

Category: 
Docking

This is probably a silly question so I apologize if so, but recently lab has been investigating some novel interaction sites between a protein and peptide based off of recent crosslinking and IP data. I created some pdb files of the protein and the peptide aligned at the various novel and established crosslinking sites and submitted them to FlexPepDock to see if the models were reasonable.

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SNUGDOCK

Category: 
Docking

Hello,

I am trying to run SnugDock locally, and I follow the well explained demo. I noticed that makefab.pl script is missing. It should be in the demo / rosettascripts directory but its not there. Also, there is a link in the README.md file but its blocked by a usename and password....

Can anyone help?

 

Thanks,

Adva

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Some problems with the "advanced protein-protein docking" tutorial

Category: 
Docking

I am studying the Rosetta "advanced protein-protein docking" tutorial (https://www.rosettacommons.org/demos/latest/tutorials/advanced_protein-protein_docking/advanced_protein-protein_docking_tutorial), but I find some confusing problems with it. 

Problem 1

The input file pdb file for the docking  command: 

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Problems with "pdb_renumber.py" in tutorial Advanced Protein-Protein Docking

Category: 
Docking

Dear all,

I am learning the advanced "protein-protein docking" part of the Rosetta about the docking of HA and antibody. When I input the following command in this tutorial: 

$ROSETTA_TOOLS/protein_tools/scripts/pdb_renumber.py --norestart input_files/3GBM_AB.pdb input_files/3gbm_HA.pdb

I get the following error message:

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Adding water interactions when docking a ligand with Rosetta 3.7.

Category: 
Docking

I am using RosettaScripts to dock a ligand, and I would like to include several - known - key water interactions. 

I found a demo somewhere (RosettaCon?) that showed this is possible, but I it looked like the xml was designed for a version well before Rosetta 3.7. From reading the Scripts docs, it looks like including the term minimize_water=true to the <MOVEMAP_BUILDER /> element should handle the water interactions. 

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