maybe somebody can give me a hint:
how do i realize a free backbone design approach in pyrosetta? As far as I understand the PackMover in PyRosetta is the equivalent to the FixedBackbone Design in Rosetta?! Is there something like a FREE backbone equivalent? At the moment I´m using a combination of the PackMover + freeBB-Minimization to have some degree of bb movement in the end... but I suppose it´s not the same.
Thanks for your help!