Rosetta 3.3
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#include "boost/python.hpp"
#include "numeric/xyzVector.hh"
#include "numeric/xyzTriple.hh"
#include "numeric/xyzMatrix.hh"
#include "numeric/Quaternion.hh"
#include "numeric/BodyPosition.hh"
#include <numeric/io.hh>
#include "core/conformation/Atom.hh"
#include <vector>
Classes | |
struct | AtomXYZ |
Typedefs | |
typedef bp::return_value_policy < bp::reference_existing_object > | CP_REF |
typedef bp::return_value_policy < bp::copy_const_reference > | CP_CCR |
typedef bp::return_value_policy < bp::copy_non_const_reference > | CP_CNCR |
typedef numeric::xyzVector < double > | XYZ |
Functions | |
template<class T > | |
void | instantiate_numeric_funs () |
void | wrap__numeric__by_hand () |
void instantiate_numeric_funs | ( | ) |
References numeric::eigenvalue_jacobi(), numeric::eigenvector_jacobi(), numeric::inplace_product(), numeric::inplace_transpose_product(), numeric::jacobi_rotation(), numeric::outer_product(), numeric::product(), numeric::projection_matrix(), numeric::rotation_axis(), numeric::rotation_matrix(), numeric::rotation_matrix_degrees(), numeric::rotation_matrix_radians(), sd::t, basic::T(), numeric::transpose_product(), numeric::x_rotation_matrix(), numeric::x_rotation_matrix_degrees(), numeric::x_rotation_matrix_radians(), numeric::y_rotation_matrix(), numeric::y_rotation_matrix_degrees(), numeric::y_rotation_matrix_radians(), numeric::z_rotation_matrix(), numeric::z_rotation_matrix_degrees(), and numeric::z_rotation_matrix_radians().
void wrap__numeric__by_hand | ( | ) |
References src::init().