Rosetta 3.3
Classes | Namespaces | Functions
src/numeric/BodyPosition.hh File Reference

Rigid body 3-D position/transform. More...

#include <numeric/BodyPosition.fwd.hh>
#include <numeric/Quaternion.hh>
#include <numeric/xyzVector.hh>
#include <numeric/xyzMatrix.hh>
#include <numeric/xyz.functions.hh>
#include <numeric/NumericTraits.hh>
#include <cassert>
#include <cmath>

Classes

class  numeric::BodyPosition< T >
 Rigid body 3-D position/transform. More...

Namespaces

namespace  numeric
 

A 1D histogram based upon a map structure.


Functions

template<typename T >
bool numeric::operator== (BodyPosition< T > const &p1, BodyPosition< T > const &p2)
 BodyPosition == BodyPosition.
template<typename T >
bool numeric::operator!= (BodyPosition< T > const &p1, BodyPosition< T > const &p2)
 BodyPosition != BodyPosition.

Detailed Description

Rigid body 3-D position/transform.

Author:
Stuart G. Mentzer (Stuart_Mentzer@objexx.com)
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