Rosetta 3.4
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Atom tree class. More...
#include <core/kinematics/AtomTree.fwd.hh>
#include <core/kinematics/Jump.hh>
#include <core/kinematics/ResidueCoordinateChangeList.fwd.hh>
#include <core/kinematics/Stub.hh>
#include <core/id/AtomID.hh>
#include <core/id/DOF_ID.hh>
#include <core/kinematics/DomainMap.fwd.hh>
#include <core/id/AtomID_Map.fwd.hh>
#include <core/id/AtomID_Mask.fwd.hh>
#include <numeric/xyzMatrix.hh>
#include <numeric/xyzVector.hh>
#include <utility/pointer/ReferenceCount.hh>
#include <algorithm>
#include <cmath>
#include <cstdlib>
#include <cassert>
#include <map>
#include <core/id/AtomID_Map.hh>
#include <core/id/DOF_ID_Mask.fwd.hh>
#include <core/kinematics/AtomPointer.fwd.hh>
#include <core/kinematics/AtomWithDOFChange.fwd.hh>
#include <utility/vector1.hh>
Classes | |
class | core::kinematics::AtomTree |
The AtomTree class is a wrapper for a tree of kinematic Atoms. More... | |
Namespaces | |
namespace | core |
A class for defining atom parameters, known as atom_types. | |
namespace | core::kinematics |
See AtomTree overview and FoldTree overview for details. |
Atom tree class.