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class | AndResidueSelector |
| The AndResidueSelector combines the output of multiple ResidueSelectors using AND logic, i.e., only residues selected by ALL contained ResidueSelectors will be selected. ResidueSelecters can be pulled in from a DataMap, from subtags (for ResidueSelectors known to the ResidueSelectorFactory) or programmatically through add_residue_selector. More...
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class | AndResidueSelectorCreator |
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class | ChainSelector |
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class | ChainSelectorCreator |
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class | InterGroupInterfaceByVectorSelector |
| The InterGroupInterfaceByVectorSelector identifies residues at the interface between two groups of residues using two distance cutoffs: the first, shorter cutoff is based on atom-atom distances, the second, longer cutoff is used if the c-alpha/c-beta vector of the residues in the first group point toward the c-alphas of the other group. Each group may be specified either explicitly through a std::set of residue indices, through a string of comma-separated values giving either residue indices or PDB ids (e.g. 13B for residue 13 on chain B) or through a ResidueSelector. More...
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class | InterGroupInterfaceByVectorSelectorCreator |
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class | JumpDownstreamSelector |
| The JumpDownstreamSelector returns a ResidueSubset, i.e. a utility::vector1< bool > containing 'true' for residue positions which lie downstream of a given jump in the FoldTree. The jump is specified by an integer index. More...
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class | JumpDownstreamSelectorCreator |
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class | JumpUpstreamSelector |
| The JumpUpstreamSelector returns a ResidueSubset, i.e. a utility::vector1< bool > containing 'true' for residue positions which lie upstream of a given jump in the FoldTree. The jump is specified by its integer index. More...
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class | JumpUpstreamSelectorCreator |
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class | NeighborhoodResidueSelector |
| The NeighborhoodResidueSelector selects residues neighboring a defined set of residues (the focus). The focus residue set can be obtained from another ResidueSelector, from a std::set of residue positions or from a string specifying residue positions. More...
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class | NeighborhoodResidueSelectorCreator |
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class | NotResidueSelector |
| The NotResidueSelector negates the input of one loaded ResidueSelector, i.e., it selects all unselected residues and deselects the selected ones. The ResidueSelector to be negated can be pulled in through RosettaScipt using the selector option, subtags for ResidueSelectors known to the ResidueSelectorFactory or programmatically using set_residue_selector. More...
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class | NotResidueSelectorCreator |
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class | NumNeighborsSelector |
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class | NumNeighborsSelectorCreator |
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class | OrResidueSelector |
| The OrResidueSelector combines the output of multiple ResidueSelectors using OR logic, i.e., residues selected by ANY of the contained ResidueSelectors will be selected. ResidueSelecters can be pulled in from a DataMap, from subtags (for ResidueSelectors known to the ResidueSelectorFactory) or programmatically through add_residue_selector. More...
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class | OrResidueSelectorCreator |
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class | ResidueIndexSelector |
| The ResidueIndexSelector returns a ResidueSubset, i.e. a utility::vector1< bool > containing 'true' for residue positions which match the given residue index. The index is read as comma-separated list of either Rosetta indices (e.g. 10) or PDB numbers (e.g. 10A, residue 10 of chain A). Detection and mapping from PDB to Rosetta residue numbers is done internally. More...
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class | ResidueIndexSelectorCreator |
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class | ResidueSelector |
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class | ResidueSelectorCreator |
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class | ResidueSelectorFactory |
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class | ResidueSelectorRegistrator |
| This templated class will register an instance of an ResidueSelectorCreator (class T) with the ResidueSelectorFactory. It will ensure that no ResidueSelector creator is registered twice, and, centralizes this registration logic so that thread safety issues can be handled in one place. More...
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