Rosetta Utilities  2014.35
Classes | Namespaces | Functions
BodyPosition.hh File Reference

Rigid body 3-D position/transform. More...

#include <numeric/BodyPosition.fwd.hh>
#include <numeric/Quaternion.hh>
#include <numeric/xyzVector.hh>
#include <numeric/xyzMatrix.hh>
#include <numeric/xyz.functions.hh>
#include <numeric/NumericTraits.hh>
#include <cassert>
#include <cmath>

Classes

class  numeric::BodyPosition< typename >
 Rigid body 3-D position/transform. More...
 

Namespaces

 numeric
 Unit headers.
 

Functions

template<typename T >
bool numeric::operator== (BodyPosition< T > const &p1, BodyPosition< T > const &p2)
 BodyPosition == BodyPosition. More...
 
template<typename T >
bool numeric::operator!= (BodyPosition< T > const &p1, BodyPosition< T > const &p2)
 BodyPosition != BodyPosition. More...
 

Detailed Description

Rigid body 3-D position/transform.

Author
Stuart G. Mentzer (Stuar.nosp@m.t_Me.nosp@m.ntzer.nosp@m.@obj.nosp@m.exx.c.nosp@m.om)