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subpose_manipulation_util.hh File Reference

Pose subpose_manipulation_utilities. More...

#include <core/pose/Pose.fwd.hh>
#include <core/pose/MiniPose.fwd.hh>
#include <core/types.hh>
#include <core/conformation/Residue.fwd.hh>
#include <core/chemical/ResidueType.fwd.hh>
#include <core/chemical/VariantType.hh>
#include <core/chemical/rings/AxEqDesignation.hh>
#include <core/id/AtomID.fwd.hh>
#include <core/id/AtomID_Map.fwd.hh>
#include <core/id/DOF_ID_Mask.fwd.hh>
#include <core/id/NamedAtomID.fwd.hh>
#include <core/id/NamedStubID.fwd.hh>
#include <core/id/TorsionID.fwd.hh>
#include <core/id/SequenceMapping.fwd.hh>
#include <core/io/StructFileRep.fwd.hh>
#include <core/kinematics/FoldTree.fwd.hh>
#include <core/kinematics/Jump.hh>
#include <core/kinematics/MoveMap.fwd.hh>
#include <core/kinematics/RT.fwd.hh>
#include <core/kinematics/tree/Atom.fwd.hh>
#include <core/scoring/ScoreType.hh>
#include <numeric/xyzVector.hh>
#include <utility/vector1.hh>
#include <map>
#include <set>

Namespaces

 core
 A class for reading in the atom type properties.
 
 core::pose
 

Functions

void core::pose::append_pose_to_pose (core::pose::Pose &pose1, core::pose::Pose const &pose2, bool new_chain=true)
 Append residues of pose2 to pose1. More...
 
void core::pose::append_subpose_to_pose (core::pose::Pose &pose1, core::pose::Pose const &pose2, core::Size start_res, core::Size end_res, bool new_chain=true)
 Append specified residues of pose2 to pose1. More...
 
void core::pose::create_subpose (Pose const &src, utility::vector1< Size > const &positions, kinematics::FoldTree const &f, Pose &pose)
 Create a subpose of the src pose. PDBInfo is set as NULL. More...
 
void core::pose::pdbslice (pose::Pose &new_pose, pose::Pose const &pose, utility::vector1< Size > const &slice_res)
 Create a subpose of the src pose – figures out a reasonable fold tree. More...
 
void core::pose::pdbslice (pose::Pose &pose, utility::vector1< Size > const &slice_res)
 Create a subpose of the src pose – figures out a reasonable fold tree. More...
 
utility::vector1< int > core::pose::partition_pose_by_jump (pose::Pose const &src, int const jump_number, pose::Pose &partner1, pose::Pose &partner2)
 

Detailed Description

Pose subpose_manipulation_utilities.

Author
Phil Bradley
Modified by Sergey Lyskov, Vikram K. Mulligan, Jared Adolf-Bryfogle