Rosetta  2020.50
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JumpingFrame.hh File Reference
#include <core/fragment/JumpingFrame.fwd.hh>
#include <core/fragment/Frame.hh>
#include <core/pose/Pose.fwd.hh>
#include <core/id/SequenceMapping.fwd.hh>
#include <utility/vector1.fwd.hh>
#include <utility/VirtualBase.hh>
#include <map>
#include <core/fragment/FragData.hh>
#include <utility/exit.hh>
#include <utility/vector1.hh>


class  core::fragment::NonContinuousFrame
 JumpingFrame is a discontinuous frame i.e, the SRFDs stored in the FragData objects can be applied to residues anywhere a 5 7 9 Frame of a FragData containing three BBTorsionSRFDs would change torsions of 5 7 9 a 5 32 2 Frame of a FragData containing two BBTorsionSRFD and on JumpSRFD would change torsions of 5 and 32 and the RT of jump_nr 2 note that in the latter case the 2 is not coding for a residue number! More...
class  core::fragment::JumpingFrame
 JumpingFrame, so far there is nothing special about JumpingFrames. but I think we might want to have additionally information like the start and end residues that belong to a certain jump_nr.! okay: right now I require that the creator of a JumpingFrame sets start to the start-residue of the jump. More...


 A class for reading in the atom type properties.