# Using different number of 9-mers (UPDATED)

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Using different number of 9-mers (UPDATED)
#1

Dear,

Using fragment picker, I have generated a 9mer file, however I manipulated with it to include different number of fragments at each location, ranging from 1 to 25.

I have generated thousands of decoys without any errors. But the following message always appears "...finished reading top 25 9mers..." although the number of fragments is not 25 at each position. Does it mean that all went right (it took for each position the corresponding number of available fragments) or simply Rosetta ignored fragments where number is less than 25?

Thank you so much,

(The code in question is n_frags = std::max( n_frags, frame->nr_frags() );, run once for each position, where n_frags is only ever used in the display line. In each "frame" (position) the number of fragments is stored correctly and varies based on how many you actually have.)